campanella: (hush now)
[personal profile] campanella
⌈ PLAYER SECTION ⌉

Player: Akima
Contact: thedybbukbox@gmail.com
Age: Older than 18 :V
Current Characters: n/a


⌈ CHARACTER SECTION ⌉

Character: Campanella
Age: ????
Canon: The Legend of Heroes: Trails in the Sky(Eiyū Densetsu VI Sora no Kiseki Second Chapter in Japanese)
Canon Point: End of Second Chapter

Background:

*****WARNING: There are definitely spoilers throughout this application and through the links. That is all.*****

Game Wiki(for limited background on game itself)
Ouroboros wiki
Under the section for Campanella
Japanese Wikipedia Translated
TV Tropes Facts for Campanella
Translated Scene from The Legend of Heroes: Trails in the Sky/Sora no Kiseki the 3rd Chapter(in order to illustrate his part in the story and his personality)

NOTE: Many parts of this application, the history and abilities portion mainly, have been taken from my original application to Luceti. Many of the links are new and far more in-depth than what I had for that app that have been added here. The 3rd and 1st person samples are made new for this game.

The nations of Liberl and Erebonia have long been at war with each other, but it is all part of a larger conspiracy. In 1192 a small village in Erebonia named Hemel was attacked by a group of Erebonian soldiers called the Jaegers, but staged to look as though it was done by the country of Liberl. This was all part of a plot from an organization called Ouroboros. Ouroboros is a secret society with many ranks of members within it. There is a Leader, simply known as such by that title (but the main theory in fandom is that she may be the goddess Aidios herself), and below her are the Anguis, and then the Legion. Campanella is a Legion known under the title Enforcer No. 0, The Fool. It is unknown how long he has been with Ouroboros, but he was there at least as far back as the beginning of the Hundred Days War, and possibly much longer because he has never been shown to age. Because his number is the lowest, he also seems to be the first Enforcer that joined since their numbers correspond to when they gained their rank.

The tragedy of Hemel was coordinated by the Anguis named Weissmann, who passed along information to the Jaegers, to have them attack. The village was annihilated except for a few straggling survivors because the soldiers were far better trained. During this event, Enforcer Campanella traveled to the village to recruit any survivors for the society. Both Joshua and Leonhardt lived in Hemel, and the day after it was destroyed, Campanella appeared before Leonhardt, telling him about the Liberl Ark, and the artifact called the Shining Ring that they were after. This leads to Leonhardt making a deal to help Weissmann in order to save Joshua from his despair. The two of them were then trained to become Legion as well, sharing the company of both Campanella and a younger Enforcer No. XV, Renne, whom they recruited soon after by rescuing her from the people she had been sold to. Campanella is also responsible for convincing Leonhardt to meet the Anguis Arianrhod, when she asked to fight him. After defeating Leonhardt, she then gave him his blade, Kernviter, which can cut through anything. Meanwhile, the Hundred Days War began, breaking out between Liberl and Erebonia, resulting in the death of Lena Bright, Estelle's mother. Eventually after the war, Joshua is sent with the mission to kill Cassius Bright, and fails it. When he wakes, he has forgotten much of his past because Weissmann erased his memories in order to place him as a spy, and thus Joshua begins a life with the Bright family hesitant of whether he should.

The next time that Campanella is known to have made a move was during the beginning of FC (the first game), when Cassius Bright is called away to investigate attacks on the Bracer branches in Erebonia. Campanella was helping to coordinate those attacks to draw him away from Liberl so that he would not be there to stop the coup. The events of FC play out without very much involvement from him at first, but his distraction was crucial to keeping one of the most powerful fighters out of the nation during the Ourobos' plan. Both Joshua and Estelle travel the nation of Liberl to discover where their missing father has gone. They receive a mysterious package with a black orbment artifact called the Gospel, and soon uncover what they believe to be a plot by the royal guards to overthrow the throne.

In reality, it is all a plot by Ouroboros to gain access to the Shining Ring, an artifact known as the Aureole said to have the power to control nature. The memories of many people in the country have been tampered with in order to manipulate this into occurring, including the Intelligence Division leader Colonel Richard who felt it was necessary for the safety of the nation to find something powerful enough to protect it with Cassius retired. He has even been working with Leonhardt, who is currently operating as the leader of the Special Ops himself. The Bright children and their allies defeat them, however while they confront Colonel Richard in the ruins below the royal city, a guardian breaks free when the Gospel activates, and they barely beat it with the help of a sudden return by Cassius.

When all of this ends, Cassius returns to duty as a soldier and Estelle and Joshua attempt to sort out what to do next. However, Weissmann who has been masquerading as a man known as Professor Alba appears to them, and restores Joshua's memories to him and then blocks Estelle's memories of the professor away. Now aware that he had been used to spy on the Bright family all this time, Joshua drugs Estelle and runs away with an apology in the middle of the night. Yet to join Ouroboros again, he flees, making plans of his own to crush the society if he can. Meanwhile, Estelle begins to travel in search of him, coming across mysterious incidents in her travels.

Ouroboros is conducting experiments with the abilities of the Gospel around the country, which Estelle's party confront one by one. First is a series of sightings of a ghost at the Jenis Royal Academy, which are instigated by the Enforcer No. X, BleuBlanc. The Gospel is somehow projecting images of him, but they are unable to figure out why. Second, Earthquakes begin to be reported in Zeiss, and investigations lead the party to the caves behind Elmo Village, caused by another Gospel device in the hands of Enforcer No. VIII, Walter. He nearly defeats the party until Zane shows up to stop him, and he flees with the Gospel. The party is then called to Grancel at the request of Queen Alicia, because of anonymous threat letters against an anti-war treaty between the nations East and West of Liberl. While the party investigates who is behind them and questions the ambassadors from the various lands, they also have their hands full taking care of a young girl (Enforcer No. XV, Renne) who has been showing up at random points in their travels and whose parents have gone 'missing' as a trick to keep them occupied.

Meanwhile one of the party members, Anelace and her partner, manage to track down the enemy at a mine, and are ambushed. The soldiers they are fighting appear to be controlled, and after they defeat them, Campanella appears. He teases them about a tea party that will begin soon and suggests that they join in, but before leaving he destroys the soldiers with a snap of his fingers. They turned out to be dolls that fell into pieces at his command. A priest named Kevin that had briefly met Estelle at the beginning of her search for Joshua steps out of hiding and reveals that he was traveling undercover as a Knight for the church, and that he is looking for artifacts as well. When they return to the others, Renne has disappeared and everyone has to go searching for her. When they finally find her, she gives Estelle a letter and makes it sound like it's from Joshua. It's a trap, and when Estelle goes to the place the letter suggests, it seems Kevin has also been led there and they are attacked by robots. By the time that they make it back to the guild, Renne is gone and everyone is knocked out. Anelace returns too late to warn them as well.

They are led on a chase to find Renne, but are confronted by Kanone, Colonel Richard's devoted subordinate, trying to get revenge for what happened during the attempted coup. She is piloting a tank given to her by Ouroboros, powered by a Gospel that manages to wipe out the power of all the orbments in the area. It almost appears she will win, but Kevin uses a white staff artifact given to him by the church and disables it. When the others discover that Renne is not with the traitor army then they get upset, but Renne appears before them and laughs, thanking them for coming to her tea party. The Gospel was simply given to Kanone as another part of their experiments, and she was used. Renne's parents also appear next to her at last, but they look dull and lifeless. She cuts them with her scythe, and it becomes apparent that they were dolls just like the ones that Campanella cut to pieces too. Renne then flees on a large robot that flies away with her.

Meanwhile Joshua travels with the Capua sky pirates to steal their airship back from the Liberl forces, held up only briefly by Muller, an Erebonian soldier who tries to stop them and recognizes Joshua. Meanwhile Estelle and co return to Rolent, and have to land before they get there due to heavy fog. They hear bells chime in the fog, and later find out at the guild that people have been falling asleep and not waking up. Estelle also finds out that Joshua was sighted with the sky pirates when Dorothy hands her a photo she took. The next day the fog is thicker, and when they investigating how far it had spread, find their way to a forest and accidentally fall victim to the fog. Estelle manages to beat an illusion in her dream and wake, finding the Enforcer no. VI, Lucciola, who was conducting another experiment with the Gospel. She speaks to Schera, whom she has a past with, and vanishes with the Gospel.

Next, Ouroboros is preparing to use the Gospels they have been using in the experiments to do one last experiment. Weissmann and Leonhardt go to a cave and find a large sleeping dragon. Estelle's party heads to Bose, anticipating that the society might appear there next. When they get to the market, the dragon appears there, on the roof of the giant market, and angry. Leonhardt appears, and stops the dragon and flies away with it. The party goes after him to Agate's village, where the dragon had burned a lot of it. Agate had gone on ahead, chasing the dragon into the mountains. When the party catches up, Agate is fighting Leonhardt. General Morgan's fleet arrives, and Leonhardt flees. It takes some time, but eventually later on, they manage to trap the dragon and tranquilize it, finding that it was controlled by a Gospel attached to its nose. Before they can take it off though, the dragon wakes and flees faster than Morgan's airship can catch up to it. A second try later, they find it again and this time, free it, thanks to Professor Russel's help.

Later, the sky pirates help Joshua to steal a patrol ship which he flies to Professor Weissmann's ship, the Glorius. Back in Bose, Estelle's party is resting and runs into Kevin the priest again. Later that evening they find Kurt passed out in a boat at the lodge they are staying at. He can't remember what happened, but Kevin says his memories are sealed, and lifts the seal. Kurt says he remembers finding the Ourobos' hideout in the middle of Valleria lake, and the other bracers he was with are still back there. The party decides to sneak in and rescue them. One by one they find them, but the bracers are under Weissmann's control. They free them but then find Joshua unconscious on the floor. He wakes up and attacks them, but turns out to be a puppet that falls apart just like all the other dolls. Weissmann is there, but when Estelle tries to attack him a wall appears between them and blocks her. She passes out and Ouroboros captures her. When she wakes up, she is on their ship.

Renne visits Estelle in her room on the Glorius, telling her how the Professor wanted to see her. Weissmann offers to Estelle to join Ouroboros, because he wants to use her to keep Joshua around. When she tries to attack him, Leonhardt stops her. The other Legion appear as well. Estelle gets confined to her room again, and Leonhardt talks to her about Joshua's past. It doesn't change Estelle's mind, and later she comes up with a plan to escape instead. Tricking her guards, she breaks out of her room, but is later surrounded by soldiers. Then Joshua appears on the ship and saves her. Leonhardt appears, but Joshua distracts him by telling him he set bombs on the ship. When they get past him, Campanella is happily waiting for them and says he won't let them escape easily. He and some robots fight the two of them, and then Estelle and Joshua manage to steal a small ship to flee into the sky. The sky pirates rescue them at the last minute.

Meanwhile the society gathers at the towers around Liberl Kingdom, getting ready for the last phase of their plan. Soon large black orbs were reported on the tops of the towers, and word got back to Estelle and Joshua's party. Since they were with the knight Julia on her airship, they set course for the closest tower. They work their way through the tower from the bottom up, finding floating crystals inside and BleuBlanc at the top of the tower. A glowing Gospel is set in a device that is part of the tower, behind him. When they fight BleuBlanc, the Gospel suddenly stops glowing and the barrier around the roof disappears. BleuBlanc then leaves. Estelle's party hurries to get to the other towers, but the same events happen at each, with Walter, Lucciola, and Renne encountering them at each remaining tower. While they return to their airship, the Arseille, the sky grows dark and thunders, and a glowing structure bigger than Grancel Castle, the Liberl Ark appears in a flash of light. All of the orbmental powered technology in Liberl has stopped working.

In Bose, Professor Russel has figured out what the Gospel is for. It uses the power it absorbs from other Orbments and channels it elsewhere, in this case to the Liberl Ark in the sky. He makes a device that disrupts what the Gospel is doing to their devices well enough to restore communication for the guilds, but everyone's battle orbments and air ships still don't work. After the party travels around the kingdom on foot to restore as much power to communications at the guilds as they can, they get a call from Queen Alicia to come meet. When they get there, they find out from a soldier that the city is being approached by Erebonian tanks and soldiers. Kloe and the party go to negotiate, and convince the Erebonian general that they haven't broken the anti-war treaty. They also find out that Olivier is the prince of Erebonia and he is among the troops, pretending not to know them. Olivier's army is not willing to listen at first, until Estelle's father shows up with Professor Russel and his technology that disrupts the Gospel is keeping their ship running. Olivier's troops leave.

When the party gets back to the castle, it is on fire, thanks to the society, overrun as well by their machines and soldiers. Walter, Lucciola, BleuBlanc, and Renne have reached the castle doors, and Walter breaks them open. They kill the queen's guards, but then Estelle's party arrives just before they can take off with the queen. The party is about to lose when Colonel Richard arrives, this time fighting on their side for Liberl's sake. The Legion leave and return to the Glorious, and take off for the Liberl Ark. Estelle's party follows on the Arseille, but the Glorious flies at it and after evading it, the Arseille has to crash land on the Liberl Ark because of the disruptor that blocks the Gospel malfunctions. The Liberl Ark is a flying abandoned city, and the party decides to head for a white tower that looks important. The party finds devices and underground tunnels that let them get around the city, so after activating them again, they explore. They happen upon Josette, who is being attacked by Ouroboros soldiers, and save her. It turns out that the sky pirates had crash landed there too because of the Gospel, and the rest were captured by Ouroboros.

Traveling around the city more the party learns that Gospels were common in the Liberl Ark, and they need to get one to fix one of the travel stations so they can go farther. But the machine that makes Gospels won't recognize anyone in the party and make them one, so they go back to the ship to get some of the crystals they found floating in the towers below. The crystals have data that explain the Gospels were deemed too dangerous and were thus forbidden. The city had been sealed away to hide the power in the center of it so that it would be safe from being found. The towers were meant to seal it away, and the people then continued to live underground. Because one of the crystals had the data of a citizen though, they are able to use it to give Kloe a Gospel, and continue across the city. They find Josette's brothers and help rescue them. He gives them a password they need to get further along through the next station.

When the party gets to the tower, they have to face a Legion on every floor: BleuBlanc, Walter, Lucciola, and then Renne. They defeat them and learn each of their reasons for joining the society, and when they get to the top floor, they confront Leonhardt. Joshua wants to know why Leonhardt is helping Ouroboros, and they battle, with Joshua trying to convince Leonhardt that he can be strong without an organization like that. Joshua ends up knocking Leonhardt's sword away, and Leonhardt admits he will leave the society. But then Weissmann attacks Leonhardt from behind with a staff of the same power as Kernviter, and then controls Joshua to come to his side with a snap of his fingers. Joshua is under his control because of the sacred mark, and he disappears with Joshua after inviting the others to follow him to the Liberl Ark's power source. Leonhardt told them the way, and Estelle and company managed to make it only because of the Capua sky pirates showing up to help fight off some robots.

When they catch up to Weissmann, he is at the Shining Ring, a glowing yellow globe with rings around it that powers the Liberl Ark. He refuses to give Joshua back despite Estelle's demands, and goes on to explain what happened to the people who lived on the Ark 1200 years ago. The Goddess had given 7 artifacts to humans, and the Liberl Ark was powered by one of them, the Shining Ring. The Gospel were terminals to the Shining Ring, granting any wish they desired. But it used part of their soul to grant it, and people became obsessed and started to deteriorate. They began to destroy themselves, with crime, and suicides, and just a complete lack of caring as the city declined. So the towers were used to seal the city and the Shining Ring away, but Weissmann points out that even in the world below them the same cycle is taking place as orbment technology grows, and he as the messenger of Ourobos' leader wanted to help them evolve past that, to where they wouldn't be controlled by their emotions anymore.

Estelle tells Weissmann that humans were strong and could make it through hardships on their own, and that the people who sealed the Shining Ring away must have felt the same. When she tells him she will stop him anyway, he tells her to prove it and makes Joshua fight her alone, just the two of them, while everyone else is frozen in place. Joshua knocks Estelle down easily, and it looks like he'll kill her, but he is faking being controlled and strikes at Weissmann instead. He had learned from their father Cassius how to remove the Sacred Mark with the priest Kevin's help. They fight Weissmann, but he merges with the Shining Ring and a barrier keeps everyone from being able to attack him. But then Leonhardt appears with the dragon from before and asked if Weissmann was behind his home town's massacre. When he finds out he was, Leonhardt slashes through the barrier with his sword, Kernviter. It can only because it's an artifact as well, just like Weissmann's staff, and Weissmann panics at realizing this. The party attacks him and defeats him, and the Shining Ring disappears. Weissmann flees. Leonhardt is dying and Joshua has to say goodbye to him, and when everyone else catches up the whole Ark begins to shake because the power source is gone. They hurry to leave but Estelle has to snap Joshua out of wanting to stay by Leonhardt's side, and he takes his sword with him to bury it later with their sister, saying goodbye to him.

When Weissmann fled, he tried to figure out why the Shining Ring vanished. Because he was not told about it by the Leader, he becomes angry, but before he can go to question her, Kevin appears. He has been investigating the Shining Ring and his job is to eliminate Weissmann. Weissmann tries to stop him with his Evil Eye attack, but it doesn't work on Kevin, and he shoots Weissmann with his crossbow. It is an artifact, and it turns Weissmann into a salt statue. While Kevin sighs over it, a voice calls out to him, calling him the Outlaw Punisher. It's Campanella, who says he has come for their Leader to collect something. When he snaps his fingers, Weissmann turns to dust, and he remarks on how mysterious the Gralsritter (grail knights) that Kevin belongs to are. Then he takes Weissmann's staff and disappears.

-Post Final Battle Scene where my canon point is for pulling Campanella. Translations, if needed, are provided in the description there.
-Further translation for the scene in the 3rd with Campanella and those that he serves(as always SPOILER CITY)

Personality:
This is the sort of character you do not want to cross in a dark alley...or a bright one for that matter. The very existence of this 'kid' exudes a cockiness that one can only dream of being able to pollute the air with. Every movement is calculated and every word he says holds a malice and the intent to do harm both emotionally and possibly physically though it is often punctuated with a gratingly amused, child-like tone. There is not a person he stands in front of that he is openly afraid of. If he is then there is no way of telling what is on his mind. If one would venture a guess, it would be that he is up to no good and intends whoever it is real harm. He carries himself as if he does not have a care in the world and that everything is just a game to him. He has a goal and somebody he generally does serve but the potential non-existence of one he devotes himself to would mean that he is free to serve anything in a manner of his choosing or not at all.

He is a bit of a deceiver...or rather a massive one. He spent the majority of Trails in the Sky seemingly devoting himself to Weissmann as his right hand so to speak. It was not until the moment before he appears in Luceti that he revealed himself for working with another mysterious source. He ended up having a hand in the destruction of Weissmann as he shattered the man to dust when he was transformed into a pillar of salt. He retrieved the staff that Weissmann kept with him and teleported away, not to be seen again for quite some time. Where he was and what he was doing was never touched upon. It can be assumed that he was working under nefarious purposes.

Being a trickster and an all around troll is part of his gimmick. The first instance of this was at a camp where an encounter with a set of heroes spoke with him. He was as cryptic as ever but was also quite polite. The soldiers that Campanella had with him were real enough until they approached and the soldiers suddenly exploded into dust and a pile of armor. It was enough to traumatize the heroes. This does not bother the 'boy'. Some of his spells convey his desire to amuse himself as he has the power to turn another into salt and, as mentioned below in the strengths section, turn those he encounters into green peppers. No matter if the battle is serious or not, he has a tendency of using these food spells as well as floating a few inches or so above the ground,maybe more, and teleports whether it is necessary or not.

He enjoys taunting those he runs into about what they are doing or their relationships with other people in order to set them on-guard for what is likely just a tease. He has no intention of going up against others to the extent they might want to do battle with him. This is due in part to his manipulative nature. If others in Ouroboros did not know who he was really serving and ended up in the right place at the right time then he did his job for this secret enemy quite well. It can be inferred that he will manipulate those around him in order to further a goal he might have in mind if he is without those he originally served. With his trickster nature and his naturally cryptic way of speaking, he is likely toying with the person he is speaking with in one way or another. The levels to which he accomplishes this are quite deep but simple: In the end, the world if here for his entertainment. With no leader to tell him otherwise, he is a loose cannon.

He is not afraid of losing though he will comment about how somebody was indeed stronger than he thought them to be as evidenced in the later installment where he actually fought the heroes. If anything, he would be more disappointed in himself for not being able to predict the other person's movements then coming back later on with something he has figured out to use against said person. To put it simply, he is quite calm in the face of a crisis and will not allow the possibility of failure to enter his mind. He believes he is incapable of it as evidenced to his reactions of surprise when damage is inflicted on him in battle and surprise as if he really was not expecting what was thrown his way. The tone of his speech reflects this. It is always confident and self-assured and even malicious.

There is a certain malice to things that he does. The quiz shows in the game have him as a host and there is a mini-game separate from the original game depicting him placing the person in a death trap, such as being surrounded by fire on all sides that close in around the person. If they fail then they die and he moves on. He is mostly silent for the majority of these games and becomes more prominent when viewed through the mini-games. Whenever he speaks with a member of the main party, it is always in the same amused tone. He is not afraid of using another person's possible weakness against them. He has a certain fondness for it that never dims. This malice could be fined as more of a playful malice, but it is uncomfortable all the same.

Surprisingly enough, Campanella can from time to time display what he would consider compassion towards those that would be useful to him or those he served from his own world and offer them a chance to join the side he is on. Though he has profound moments of double crossing and sinister deeds just waiting around the corner, he does have the ability to side with those he might call allies. The only difference here is that the word ally might mean very little to him should he decide that the person he is allying with will become useless and therefore more useful as a pawn to be discarded at any point. Trust is not something easily defined by him or by others that would observe him and the actions he makes towards others.

In the end, he is a master manipulator and was the original member of Ouroboros that recruited the other members. Trickery and under-handed methods are nothing new to him and mixing it along with his normally overly cheery attitude can be a bad mix for anybody unless they can actually tolerate him. It will be possible for others to do so, but likely the first people to do so would be from his own world and, even then, it will be tough. Some of his jokes are simply tasteless and he is simply trying to get a response from the other person.

-Strengths/Weaknesses for Campanella that I have written

Abilities:

*****Campanella is an adept Illusionist*****
-regular damage=He is seen snapping his fingers towards another person and hits them with a seemingly invisible attack. It can be assumed that he is able to attack in ways similar to this one that the battle might not have revealed.
-teleporting=This is something he is able to do and...really...what else is there to describe about it? Well he is also able to teleport objects separately and other people as he does often when there is a battle against him in Ao no Kiseki. A pillar of light will come down and teleport those touched by it around randomly in a burst of light.
-floating
-golems=They are an exact replica on the outside but are nothing more than sand, parts, and clothing. He also can make them explode as he sees fit at any moment. While this might be a minor hindrance for some, he was able to traumatize a member of the main party when he had a guard explode right in the woman's face. He does not bat an eyelash. The possibilities of what he will be able to do are endless. He could easily deceive another person by creating a likeness of their friends and using that against them or simply as a means of being simply unsettling which he has always found his forte in.
-Imitation: Stake of Salt=He calls out a very large sliver of salt and sends it crashing towards the ground where it embeds itself next to his targets. Salt engulfs them and basically shatters at the snap of his fingers. It does a significant amount of damage if one does not have the ability to protect against it.
-Permutation= He casts a spell that places a bubble of some sort around him that causes a wavy effect over his image. When others see him, it is almost as if it is simply an image and not a completely tangible being there. It allows him to counter his opponent by replacing them with another one of their teammates to take the blow for him.
-Flare Butterfly=Several butterflies made of fire flutter around the targets then explode, causing a massive amount of damage as they are bathed in fire
-fire=Allow me to reword this one...he is adept at using fire as seen with Flare Butterfly and he is able to create an illusion of fire(that is, obviously, far less impressive).
-immunity to status effects=There is a point in the game where you can read his stats and it shows everything he is resistant to. In addition to this, he is able to cause status ailments which is another ability that I would speak with the other person about.
-True Mirror=transforming others into green peppers with arms, legs, and faces....they still keep their voices and it is only temporary, also the one that he transforms cannot use any of their skills and can only melee attack

Boss fight against Campanella in the sequel This showcases many of his abilities, but not all of them. It also lets you hear how he sounds.

***It is noted that Campanella created the ability Imitation: Stake of Salt because he witnessed a certain somebody being turned into a pillar of salt. Since he thought the incident was hilarious, he made up an attack based on it. The idea of him seeing other abilities and imitating them on some level is not far-fetched and will obviously only ever be approached on a basic level and not a full on copying as abilities unique to specific characters are impossible to simply imitate completely.

Most of these will require me to speak with the other person for the things he is able to do many of the abilities that he has. He is more likely to use them for his own amusement here...and definitely maliciously a good chunk of the time.

Other: As can be seen in the video with the fight against Campanella and the Japanese wiki translation, Campanella is definitely not a physical fighter. He spends a great deal of time avoiding fighting unless he intends to use it as a distraction. He is considered one of the weakest physical fighters of the Ouroboros next to Joshua...which means that he is not exactly a pushover either but nowhere near some of the others.


⌈ SAMPLE SECTION ⌉

First Person Sample:
[If there is anything that Campanella takes pride in, it is the ability to adapt to any situation. Even if he is not sure whether or not he was able to complete his task, there is always time to enjoy the more simple of times. These amulets! How wonderful! He had to try them out and not conventionally because how else would he get any fun out of this? He is not QUITE at the introduction stage of showing his face since...well...conventional and he is anything but.]

So this is a really interesting place! ♥ It's kind of exciting in a way!

[He giggles even if nobody can really hear him.]

I have never been to a place quite like this one before. I assume that somebody brought everybody here, including myself now. It would have to be somebody pretty impressive to do all of that!

[He may or may not be referring to somebody having the ability to bring him here in the first place like this. He hardly knew a soul like that. That this could be a mystery to him is...frankly quite pleasing.]

Exploring is normally something I would accomplish on my own, but I would appreciate any suggestions on what to avoid. I would hate to end up in a trap. Perhaps I could tempt somebody to be my tour guide. I do not have anything now, but I would agree to providing a favor of some kind in the future.

[As always, he will mean that. No matter what happens, he gave them that option and the consequences are indeed a mystery in and of itself. That was the real deal in the end. That the real punchline can very well be a painful one...oh! It is SO exciting!]

Third Person Sample:
What a shame that they were going to have to say goodbye to Weissmann! What a shame indeed that his time was nearly upon them...his final curtain call if he was to be more precise about it. Campanella was looking forward to it. It was a bittersweet not really friendship that the two of them had. Conveying to the man that he was there to do whatever needed to be done to further his goal was always something that would stick with him. How would Weissmann's end come though? Would it be by his own hand? Naturally! Will it be by the hand of his enemy or the enemy he had at his side all along? Oh, the possibilities were endless and he was genuinely going to relish whichever way that it all went! All of this would just...where were his words for this?

Oh well! He had plenty of time to reminisce about it later on. He was not the one that was nearly out of time.

He knew what his own mission was, something that he had kept easily to himself. It was simple enough to keep things to himself when he played the part of the ever loyal, if not slightly questionable, sidekick that would arrive when he may or may not be needed at the perfect times. That seemed pretty reasonable to him, but maybe that was just him. Doing all the dirty work all this time was nothing that he found to be taxing. He frequently enjoyed being the one that would be responsible for all of the destruction and the loss of life because why not? That was usually pretty enjoyable to him. Delightful even! It was more delightful when he got to turn those moments into games, but that was not normally part of his MO in terms of getting it done efficiently as they would say.

Look at the time! If he was following this right, Weissmann was right in the middle of a pretty heated battle. If it was as to be expected, he would lose said battle and there would be a chance to obtain what was required. Of course, if he did not in fact lose, then there would be another opportunity. Campanella was certain of that. There was always something that would come along to make the day better. That was the way he always was when it came to anything. Why the rest of the Ouroboros never bothered to take on a more happy-go-lucky acceptance of any and every outcome was beyond him.

His issues were not really with them being the way that they were. Knowing that his presence was a nuisance to them at times was good enough for him. But he was getting all philosophical. Some of them were dead anyways. How sad! How very sad! He would be sure to not cry later on when he was thinking about it again! He would think about it fondly as he retrieved what rightfully belonged to those that sent him to do their dirty work. He guessed that it was safe to say that he was the one that had to clean up the tedious messes like some sort of janitor...a janitor with a pretty fantastic job if he did say so himself.

He turned his head to the side, his eyes trailing up towards the sky as a sharp smile crosses his lips before he snaps his fingers.

"Nice knowing you, Weissmann."

And he disappeared in a flurry of wind and light. To say that he was pleased was not enough. His elation for this very moment was at its peak. How pleasing it would be to finish this dirty work, so that the REAL fun could begin.

Questions: No questions :V

Profile

campanella: (Default)
Campanella

December 2014

S M T W T F S
 123456
78910111213
141516171819 20
21222324252627
28293031   

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 6th, 2025 09:27 am
Powered by Dreamwidth Studios